So I was looking through slashdot.com and Came up with this lovely
article... Basically some Senator or something from Missouri wants to
put a 1% tax on violent games that will fund treatment for "mental
illnesses associated with exposure to violent games". Blah. If the
whole idea that violent games lead to child molestation brought up
"indirectly" by Mr. Holier than Thou
isn't bad enough, it now turns out that this 1% tax may also tax
people who "use" or "consume" violent games in "this state". Read this..
(Section 1024 second page). Whether "this state" means Missouri or USA I
don't know... because state can also mean country not one of the states
of the US.
Now I need to do the following. I am
posting a screenshot of the pdf in case they try to change or delete it
which the anti-gamers have done in many cases (hide their evidence, or
shut down sites debunking it).
The
troubling part is the quoted part of section 1024 but I want to go
first into the whole "mental illnesses associated with exposure to
violent video games". To put it bluntly.... THERE ARE NONE.. The whole
idea that violent video game exposure causes mental illnesses is based
solely on a mutated version of 2 claims, the claim that Violent Games
cause violence and that school shootings are caused by mental illnesses.
The claimer just claimed that violent games cause mental illnesses for
an excuse for whatever unethical "treatment" the "state" has for gamers.
Now what do I mean by "treatment"...... Brainwashing.
Already
mental illnesses are already being treated through military discipline,
AKA Drill Instructors screaming, threatening, and abusing people to
make them follow orders. This is the kind of "treatment" people like
this want!!! To fund this kind of "treatment" they want to steal tax
payer dollars? Number 1, any kind of "military discipline" on any
civilian should be outlawed. It involves verbally abusing people,
intimidating people, working them till they are exhausted, depriving
them of sleep, giving them no rights, then finally beating and/or raping
them into submission. In a christian fat camp run with military
discipline in Alabama or some other Southern state, several cases of
instructors sexually abusing children occurred and it was shut down.
Stuff like this doesn't happen in military boot camps but this law was
drafted in Missouri. There already is a generation of (mostly) Military
Vets that think we "aren't disciplined" enough and want mandatory boot
camp for all 10 year olds, even if they aren't in the military, because
we are all out of control. These people run their houses just like
Military Boot camps complete with the abuse to beat and (maybe, I don't
know) rape their children into submission. They want this to happen to
everyone? You really want people to be beaten into submission to treat
an Illness that doesn't exist. Already in the country electroshock
therapy is happening in cases where "mental illness" is diagnosed in
people the Bush administration did not like. You want the "next step" to
happen to anyone exposed to violent games?
I sure do not. Half of
my whole school was and we showed NO sign of violent behavior or mental
illnesses. The idea that violent games cause mental illnesses is BS.
Now to get into the Tax Plan in section 1024 once this brainwashing BS is off my chest. I quote:
"In addition to any other tax provided for by law, there is hereby levied
upon persons storing, using, or otherwise consuming within this state, tangible personal
property purchased or brought into this state, an excise tax on the storage, use, or other
consumption in this state of all violent video games, based on the gross receipts or purchase
price of such property at a rate of one percent."
This
seems to enact a tax for merely playing a game in "this state", while
being ambiguous on what "this state" actually means, Missouri, Or all of
the country. "tangible personal property" means anything someone owns
in "this state". Now the real problem is that anyone who brings this
"property" into "this state" now has to pay an additional 1% "excise"
tax just to "store, use or consume" any or all violent games. 1) How
will this be enforced. Will they barge into people's homes and demand
daily payment for all the "violent games" used or stored or consumed in
any people's homes in Missouri or the USA, which? There is no way in
hell that taxing people for doing any of these things is even needed.
These people clearly want to get big funds quick and don't care if the
entire gaming hobby just dissapears overnight due to the million of
people selling their video games because they can't afford the OBSCENE
tax for simply PLAYING a violent game! I wonder if this was drafted to
kill off gaming, because I think it would.
What
goal do these taxes have? To make the gaming industry die, that's what.
What tax would be effective enough for this goal? A) making games so
expensive that no one can afford them cutting into the gaming
industries? B) taxing all the companies so much that they cannot
function without going out of business? or C) Taxing the fans of violent
games so much that having them is not worth it so why buy them or even
own them? A) won't work unless a 50% tax of violent games at stores is
levied. For b) you need a 90% tax or so to affect all gaming companies,
but C) which what this bill proposes "indirectly" (make no mistake, this
could be abused like crazy to do this), only requires a 1% tax on
people who own violent games in "this state".
"This
state" (meaning Missouri), is DISGUSTING. Trying to extort money from
owners of violent video games to the point where they are bankrupt
themselves to "treat" victims of "mental illnesses caused by violent
games" which don't exist, is a huge corruption of normal politics that
must end.... If you are in Missouri or even in other states I highly
recommend talking to your REP's about this. This COULD spiral out of
control. DO you really want to owe millions for OWNING a violent game,
or be sent to a "correctional facility" for being a gamer?
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.